AI Insights · Timothy · October 2023
Top 5 2D Realistic Games on Android in Africa Q3 2023
Discover the performance trends of the top 5 2D realistic games on Android in Africa during Q3 2023, including weekly downloads, revenue, and active users.
In the third quarter of 2023, the top 5 2D realistic games on the Android platform in Africa showed varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how these games fared:
Evony: The King's Return from TG Inc. saw a notable fluctuation in its weekly revenue, peaking at around $25K in early August and maintaining an average above $17K throughout the quarter. Weekly downloads started strong with nearly 57K in late June but declined to around 20K by the end of August before slightly rebounding to approximately 27K in late September. The active user base also experienced a downward trend, dropping from about 146K in late June to around 92K by the end of September.
Rise of Castles: Ice and Fire by Long Tech Network Limited demonstrated a steady increase in weekly revenue, reaching about $13.5K at the end of August. Downloads were relatively low, with a peak of just over 2.7K in late August. Active users fluctuated, peaking at around 11.1K in late August but declining to approximately 7.3K by the end of September.
Clash of Kings from Elex Wireless showed significant growth in weekly revenue, starting at around $6.6K in late June and surging to over $22K by the end of September. Despite this, the game did not register any notable downloads during the quarter. The active user count remained minimal, hovering around 56 to 87 throughout the period.
Zynga Poker- Texas Holdem Game from Zynga had a stable weekly revenue, averaging between $5.3K and $8.5K, with a peak in late July. Weekly downloads remained consistent, averaging around 600 to 700. The number of active users was steady, ranging from approximately 6.9K to 7K throughout the quarter.
8 Ball Pool by Miniclip.com was a standout performer with weekly downloads ranging from around 95K to 180K, peaking in late August. The weekly revenue was stable, averaging between $5.5K and $8.1K, with a peak in late July. The game maintained a strong active user base, consistently around 2.1M to 2.3M throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.